Installations Generator
Installations are not necessarily wrecks, but are any kind of artificial structure with a purpose and many environments to explore. This generator is generic and will help you procedurally navigate the exploration of an installation. Refine the results wisely and when in doubt ask questions of the Oracle.
Installation Origin
| D10 | Origin |
|---|---|
| 1 | Built by an ancient civilization |
| 2 | Created by an extraterrestrial entity |
| 3 | Abandoned military installation |
| 4 | Scientific research laboratory |
| 5 | Automated factory |
| 6 | Ancient alien temple |
| 7 | Ruined space station |
| 8 | Secret underground complex |
| 9 | Colonization on an unexplored planet |
| 10 | Planetary defense installation |
Current Purpose of the Installation
| D10 | Current Purpose |
|---|---|
| 1 | Base of operations for a secret organization |
| 2 | Nest of alien creatures |
| 3 | Search for ancient technology |
| 4 | Prison for galactic criminals |
| 5 | Testing for genetic experiments |
| 6 | Repository of valuable resources |
| 7 | Space monitoring station |
| 8 | Interstellar communication center |
| 9 | Military training center |
| 10 | Factory for advanced weaponry |
Unique Features
| D10 | Unique Features |
|---|---|
| 1 | Variable gravity |
| 2 | Fully automated environment |
| 3 | Protective force field |
| 4 | Distorted dimensions inside the installation |
| 5 | Presence of a sentient AI |
| 6 | Presence of a deadly disease or contagion |
| 7 | Teleportation technology |
| 8 | Alien ecosystem within the installation |
| 9 | Presence of an eerie energy field |
| 10 | Built on an alien planet |
Area
Roll on each colum per Area. Roll for Traps and Encounters only if needed.
| D10 | Area Size | Exits | Features | Traps | Encounters |
|---|---|---|---|---|---|
| 1 | Small | 1 | Scientific Laboratory | Security Lasers, Electric Field | Disused Androids, Genetic Experiments |
| 2 | Medium | 2 | Control Room | Security Barricades, Paralyzing Gas | Defense Robots, Scientists |
| 3 | Large | 3 | Robot Factory | Defense Sphere, Robotic Arms | Worker Androids, Surveillance Robots |
| 4 | Long | 4 | Neon-Lit Corridor | Explosive Trap, Teleportation | Tentacled Aliens, Smugglers |
| 5 | Narrow | 5 | Resource Depot | Inverted Gravity Field, Gravitational Force | Cargo Androids, Security Robots |
| 6 | Complex | Various | Military Training Center | Virtual Training Field, Lethal Lasers | Elite Soldiers, Officers |
| 7 | Maze | Random | Complex and Labyrinthine Structures | Invisible Energy Field, False Wall | Mutant Creatures, Space Explorers |
| 8 | Environment | Various | Alien Ecosystem, Artificial Forests or Swamps | Carnivorous Plants, Camouflaged Creatures | Space Explorers, Hunters |
| 9 | Hidden | Camouflaged or Concealed | Secret Rooms, Accessible Only Through Passageways | Invisibility Field, Silent Alarm | Mercenary, Thieves |
| 10 | Malfunctioning | Blocked | Damaged Area, Difficult or Blocked Access | Unstable Explosives, Moving Platforms | Mechanical Creatures, Malfunctioning Robots |
Junction
Roll on each colum per Area. Roll for Traps and Encounters only if needed.
| D10 | Junction Size | Exits | Features | Traps | Encounters |
|---|---|---|---|---|---|
| 1 | Narrow | 1 | Corridor with metal walls and ceiling | Security Lasers, Electric Field | Surveillance Robots, Security Systems |
| 2 | Wide | 2 | Corridor with illuminated panels along the walls | Toxic Gas, Electronic Locks | Maintenance Androids, Technicians |
| 3 | Long | 3 | Corridor with panoramic windows | Motion Sensors, Force Field | Space Explorers, Secret Agents |
| 4 | Curved | 4 | Corridor with irregular curves and angles | Energy Barriers, Energy Field | Tentacled Aliens, Predators |
| 5 | Branched | 5 | Corridor with bifurcations and secondary paths | Inverted Gravity Field, Teleportation | Smugglers, Mercenaries |
| 6 | Vertical | Stairs or Elevators | Corridor with vertical sections and multiple levels | Gravity Trap, Malfunctioning Elevators | Space Abyss Explorers, Flying Aliens |
| 7 | Technological | Interactive Panels | Corridor with interactive displays or holograms | Laser Barriers, Surveillance Devices | Scientists, Technicians |
| 8 | Dark | Limited Lighting | Corridor with low illumination or in semi-darkness | Sonic Trap, Invisible Presence | Nocturnal Creatures, Shadows |
| 9 | Environment | Various Environments | Corridor traversing different environments (aquatic, icy, volcanic, etc.) | Electric Trap, Corrosive Force Field | Interdimensional Explorers, Elemental Beings |
| 10 | Abandoned | Sealed Entrances | Corridor with signs of abandonment and sealed doors | Explosive Trap, Radioactive Materials | Malfunctioning Androids, Mutant Creatures |