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Tuning Characters and Combat for Solo play

Plerion’s core rules are designed for a group of characters facing dangers together. By venturing as loners into interstellar space, the risks increase and death is a much bleaker omen.

To make your character more durable, without betraying the Old School style of this game, here are a couple of viable options:

  1. Enhanced Character (for lone spacers only):
    1. When you generate the character, he is automatically assigned 6 HP, without the need to pull it.
    2. When damage is rolled, a d4 “Enhanced Die” is added.
    3. When a Save is rolled instead, the Enhanced Die is subtracted from the total.
    4. When the character wants to escape, make a DEX Save. On a success, the PC manages to escape from combat.
  2. Use assistants:
    1. Instead of the Enhanced Character option, automatically assign one or two companions (following the creation rules in the core book).
    2. Assistants have a background (drawn randomly on the relevant table) that will be able to guarantee any situational advantages.
    3. This type of assistant has a monthly salary of 1,000 credits each. Take this into account in your finances.
    4. Assistants have no funds or inventory management (assume they have a weapon and items needed for the current mission). You can equip them with a more powerful weapon if you have purchased it and are not using it.
    5. When you ask them to do something risky or potentially lethal, they perform a WIL Save. If they fail, they will refuse to comply and potentially could quit.