Archetypes
Archetypes are pre-made character packages combinaing equipment, implants and talents. They can be used as an alternative to roll starting gear in Character Creation.
1. Bounty Hunter
To bring dangerous scoundrels to justice. Incidentally for a good pay.
- Ballistic Gel Coat
- Flechette Rifle
- Electrowhip
- Stunner
- Portable Containment Field
- License
2. Croaker
A redundant graduate. To repair broken bones, to cure diseases. Out there looking for a job.
- Trauma Medikit
- Laser Scalpel
- Bioscanner
- White Coat
- Cortical Implant
- Eye Implant
3. Emissary
Sometimes useful, sometimes not. Peace rests on their shoulders, not always appreciated.
- Elegant Clothes
- Diplomatic Passport
- Secured Suitcase
- Universal Translator
- Personal Comms
- Telepathy
4. Expert
The subtleties of science have no mystery to them. Know-it-all handyman, every ship should have one.
- Portable Computer
- Portable Analysis Kit
- All-round Digital Library
- Chemical Reagents
- Augmented Reality Goggles
- Brain Augmentation
5. Freelancer
A mercenary, looking for the next high-paying client. Nothing more, nothing less.
- Projectile Rifle
- Knife
- Boarding Armor
- Survival Kit
- Playing Cards
- Smokes
6. Highborn
Member of the highest castes, ventures out of his regge out of necessity or in search of adventure.
- Iridescent Robes
- Diplomatic Pass
- Enhanced Charm (+2 save vs WIL)
- Foil
- Yacht
- Manservant (2 HP, 12 STR, Knife (d6))
7. Hitman
Professional assassin, hired by mobster (and others) to termine inconvenient or untouchable targets.
- IR/Nightvision Goggles
- Binoculars
- Spiner Rifle
- Silencer
- Ballistic Vest
- Cloacking
8. Jarhead
Wardog devoted to high-risk missions. Strong survival instinct, ready to die.
- Survival Knife
- Frag Grenade
- Energy Rifle
- Tactical Body Armor
- Direct Neural Interface
- Cortical Implant
9. Matterjammer
Master of the mental manipulation of matter. You don’t want one as an opponent.
- Ergokinesis
- Psychokinesis
- Pyrokinesis
- Insulating Gloves
- Gas Mask
- Ballistic Vest
10. Mindbender
The mind of others has no secrets for them. They persuade you are an arachnid if they wanted to.
- Telepathy
- Thought Control
- Dreamwalking
- Staff
- Sun Glasses
- Rain Coat
11. Operative
Exotic places, beautiful women, good wine, deadly missions. For the sake of the galaxy.
- Projectile Pistol
- Silencer
- Ballistic Vest
- Cloacking
- Eye Implant
- Mindshield
12. Rockhopper
They jump from asteroid to asteroid to mine and collect minerals for resale at the nearest base.
- Standard Spacesuit
- Laser Drill
- Vacuum Emergency Kit
- Stimulants Dispenser
- Detoxifier
- Miner Ship
13. Routeplanner (navigator)
Human interfaces of the on-board computers, tracing the routes through the oddspace.
- Spacesense
- Neural Datalink
- Brain Augmentation
- Integrated Comms
- Cortical Implant
- Direct Neural Interface
14. Savage
Born on a low-tech planet, skyrocketed while maintaining his primal survival instinct.
- Survival Kit
- Arrows x 20
- Bow
- Mace
- Old-fashioned Clothes
- Chainmail
15. Shaper
If there is a problem on board, whether it is with wirings or engines, it is them that you will want.
- Toolkit
- Hand Scanner
- Flashlight
- Laser Cutter
- Personal Comms
- Mechanics Overall
16. Smuggler
Smuggling is certainly not legal, but it’s exciting and romantic, isn’t it?
- Personal Drone
- Energy Pistol
- Electrowhip
- Air Filter
- Stimulants Dispenser
- Ballistic Cloth Jacket
17. Techie
Computers and electronics have no secrets for them, both hardware and software.
- Toolkit
- Neural Datalink
- Duct Tape
- Flashlight
- Portable Computer
- Clipper
18. Trader
They sail perilous routes to transport goods and people to distant planets. One of the most ancient professions in the universe.
- Commercial License
- Guild Uniform
- Boarding Blade
- Stun Pistol
- Ear Implant
- Universal Translator
19. Trailblazer
Undiscovered voids and unknown planets are their bread and butter.
- Stun Pistol
- Synthetic Mesh
- Universal Translator
- Environment Mask
- First Aid Kit
- Personal Comms
20. Voidcutter
The backbone of transgalactic civilization, pilots of the sidereal expanses.
- Augmented Reflexes
- Cortical Implant
- Eye Implant
- Integrated Comms
- Direct Neural Interface
- Heated Uniform