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Character Creation

Name, Background & Traits

First, roll for the rest of your character’s background and traits (species, talents, virtue, vices, etc.) on the Character Traits tables. Only aliens may have special abilities.

Next, choose or roll your PC’s name from their respective tables. A PC’s background informs their potential knowledge and skills.

Finally, roll for their age (2d20+10).

Ability Scores

Player Characters (PCs) have just three attributes:
Strength (STR), Dexterity (DEX), and Willpower (WIL). When creating a PC, the player should roll 3d6 for each of their character’s ability scores, in order. They may then swap any two of the results. If WIL is greater than 12, the PC may have psionic powers (see Psionics)

Example
Aniet rolls for her character’s STR, resulting in a 2, a 4, and a 6, totaling 12. The next two ability rolls result in a 9 for DEX and a 13 for WIL. She decides to swap the 12 and the 9, for a character with 9 STR, 12 DEX and 13 WIL.

Hit Protection

Roll 1d6 to determine your PC’s starting Hit Protection (HP), which reflects their ability to avoid damage in combat. HP does not indicate a character’s health or fortitude; nor do they lose it for very long (see Healing). If an attack takes a PC’s HP exactly to 0, the player must roll on the Scars table.

Inventory

Characters have a total of 10 inventory slots: a backpack with six slots, one slot for each hand, and two slots for their upper body (such as the belt, chest, or head). The backpack can also double as an emergency sleeping bag but only if emptied of its contents.

Most items take up one slot, and small items can be bundled together. Slots are abstract and can be rearranged per the referee’s discretion.

Bulky items take up two slots and are typically two-handed or awkward to carry. Anyone carrying a full inventory (e.g. filling all 10 slots) is reduced to 0 HP.

A PC cannot carry more items than their inventory allows. Vehicles and backpacks can increase inventory. Assistants can also be paid to carry equipment.

Starting Gear

All PCs begin with:

  • Three days’ rations (one slot)
  • A personal comms (one slot)
  • 3d6x100 credits

Roll once on each of the Starting Gear tables to determine your PC’s armor, weapons, tools, vehicles and equipment.

It is best to provide the party with a spaceship, roll once on the relevant table to determine which vessel is assigned to the whole group.

See the Equipment List for related armor, damage, and slot values. Smaller items can sometimes be bundled together into one slot.

If you would like something closer to traditional classes, refer to the list of Archetypes.

Origins & Traits (d20)

Species

1Humanoid6Insectoid11Canine16Cetacean
2Humanoid7Icthyoid12Feline17Energy
3Humanoid8Saurian13Amorphous18Amphibious
4Humanoid9Ursine14Symbiont19Human
5Transhuman10Vulpine15Quadruped20Human

Species Abilities (Non-Human Characters)

1Aggressive6Weakness11Telepathy16Ethereal
2Shapeshifter7Multi-limb12Logic17Telekinesis
3Invisibility8Regenerate13Climbing18Reputation
4Multiform9Teleport14Immunity19Healer
5Hive Mind10Parasitic15Poisonous20Weak Spot

Talents

1Acrobatic6Lucky11Brawler16Opportunist
2Berserker7Resolute12Focused17Perceptive
3Charismatic8Sneaky13Thoughtful18Empathic
4Educated9Tough14Learned19Impulsive
5Insightful10Vigilant15Marksman20Survivalist

Background

1Technician6Explorer11Barbarian16Performer
2Clergy7Cop12Politician17Pickpocket
3Pilot8Soldier13Mercenary18Smuggler
4Noble9Gambler14Merchant19Student
5Hacker10Medic15Outlaw20Thug

Homeworld

1Space Station6Arctic11Gas Giant16Huge
2High7Jungle12Starship17Asteroid
3Low-G8High-Tech13Water World18Toxic
4Zero-G9Low-Tech14Rock19Toxic
5Desert10Colony15Volcanic20Dead

Clothing

1Dark6Futuristic11Tight16Sensible
2Gaudy7Dapper12Formal17Sporty
3Colourful8Majestic13Homespun18Thermal
4Fur9Chic14Modest19Glossy
5Leather10Baggy15Revealing20Geometric

Virtue

1Ambitious6Disciplined11Honourable16Merciful
2Cautious7Focused12Humble17Righteous
3Colourful8Generous13Idealistic18Serene
4Courageous9Gregarious14Just19Stoic
5Curious10Honest15Loyal20Tolerant

Vice

1Aggressive6Deceitful11Lazy16Suspicious
2Arrogant7Flippant12Nervous17Vain
3Bitter8Gluttonous13Prejudiced18Vengeful
4Cowardly9Greedy14Reckless19Wasteful
5Cruel10Irascible15Rude20Whiny

Misfortune

1Abandoned6Defrauded11Framed16Pursued
2Addicted7Demoted12Haunted17Rejected
3Blackmailed8Discredited13Kidnapped18Replaced
4Condemned9Disowned14Mutilated19Robbed
5Unlucky10Exiled15Poor20Suspected

Name (d20)

Human Names

Female Names

1Aniet6Debowah11Jelnifer16Nica
2Brewda7Ditha12Jenna17Rebezca
3Carea8Emaly13Mara18Rove
4Danoelle9Emis14Michelle19Vandra
5Debfa10Evelyt15Mile20Vean

Male Names

1Alard6Asexander11Hatold16Masthew
2Altes7Branden12Jase17Raige
3Andrel8Daniel13Jerrey18Terry
4Annrew9Eroc14Justoph19Tine
5Aqan10Hary15Lakrence20Waxter

Neutral Names

1Ashtot6Kandall11Kuagan16Reegan
2Baileh7Kars12Lace17Rib
3Beagan8Kaye13Leagan18Riw
4Brady9Keagan14Mecah19Sidgey
5Cyarke10Kin15Morgan20So

Surnames

1Atson6Foore11Lanx16Ozdemur
2Bennes7Greber12Mates17Ramoy
3Djirhuus8Hoffzann13Muzler18Ronert
4Edner9Jamos14Niewi19Turusen
5Evuns10Koytovski15Olsen20Wacobs

Alien Names

Female Names

1Anic6Jata11Minbe16Vorcia
2Balhee7Kali12Quene17Wani
3Boly8Lisha13Sani18Xara
4Churi9Madai14Scata19Zarboe
5Hile10Micia15Sycia20Zeni

Male Names

1Alfac6Igat11Quarkyo16Taloo
2Ascan7Ilen12Raskyo17Tresi
3Barka8Kaloo13Reeshi18Uran
4Dreele9Morphee14Russke19Vanni
5Elol10Nokti15Synthua20Xilou

Neutral Names

1Aeo6Heri11Kradda16Nebra
2Azon7Hisi12Mani17Ruugi
3Bani8Husni13Mova18Shodi
4Drille9Jori14Mromi19Shurquen
5Henii10Kizo15Mule20Skoni

Surnames

1Alhoock6Guri11M’Drani16T’Vorti
2B’Koni7H’Votha12Morphua17Th’Keno
3C’Goni8Hagi13Prandi18Tr’Edan
4Ch’Alen9Kalle14Sl’Corvi19U’Dora
5Gr’Anan10Kh’Nari15Sloni20V’Sconi

Une fusée dans l'espace

Starting Gear (d20)

Armor

1-56-1011-1516-1920
NoneBallistic Cloth JacketSynthetic MeshBoarding ArmorPower Armor

Personal Weapons

1-56-1011-1314-1718-20
Blade, BowHandgunShotgun, Stunner or RifleEnergy WeaponAssault Gun, Launcher

Tech

1Binoculars6Flashlight11Comms16Trauma Kit
2Lightsticks7Grapnel12Comms17Surgical Kit
3Diving Gear8Parachute13Computer18Wingsuit
4Env. Mask9Gravchute14Computer19Goggles
5Scanner10Smartlink15Survival Kit20Translator

Gear

1Clothing6Cold Gear11First Aid Kit16Climbing Kit
2Clothing7Desert Suit12First Aid Kit17Trauma Kit
3Backpack8Comms13Flares18Surgical Kit
4Pouch9Comms14Toolkit19Cabin
5Droid10100 Credits15500 Credits201k Credits

Vehicle

1Air Balloon6Drone11Hovercraft16Motor Boat
2Amphibious Vehicle7Grav Flyer12Jet Airplane17Motorcycle
3APC8Ground Car13Jet Bike18Riot Tank
4Bicycle9Half Track ATV14Marauder19Rowboat
5Combat Walker10Helicopter15Mini Sub20Tracked Explorer

Starship

1-56-1011-1516-1920
ExplorerFreighterTraderPassenger CargoYatch